POWDER/Russian translation/creature.cpp.po — различия между версиями

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<pre>
 
<pre>
 +
# SOME DESCRIPTIVE TITLE.
 +
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
 +
# This file is distributed under the same license as the PACKAGE package.
 +
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
 +
#
 +
#: creature.cpp:5368 creature.cpp:8066
 +
#, fuzzy
 +
msgid ""
 +
msgstr ""
 +
"Project-Id-Version: PACKAGE VERSION\n"
 +
"Report-Msgid-Bugs-To: \n"
 +
"POT-Creation-Date: 2009-03-03 13:13+0200\n"
 +
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 +
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 +
"Language-Team: LANGUAGE <LL@li.org>\n"
 +
"MIME-Version: 1.0\n"
 +
"Content-Type: text/plain; charset=CHARSET\n"
 +
"Content-Transfer-Encoding: 8bit\n"
 +
 +
#: creature.cpp:85
 +
msgid "Failed transfer in destructor"
 +
msgstr ""
 +
 +
#: creature.cpp:795
 +
#, c-format
 +
msgid "%x  "
 +
msgstr ""
 +
 +
#: creature.cpp:928
 +
msgid "><0|V| laughs."
 +
msgstr ""
 +
 +
#: creature.cpp:1052
 +
#, c-format
 +
msgid "%s - %d: %d.  "
 +
msgstr ""
 +
 +
#: creature.cpp:1065
 +
#, c-format
 +
msgid "%d of %d, "
 +
msgstr ""
 +
 +
#: creature.cpp:1082
 +
#, c-format
 +
msgid "%d.  "
 +
msgstr ""
 +
 +
#: creature.cpp:1090
 +
msgid "Didn't find a mob!"
 +
msgstr ""
 +
 +
#: creature.cpp:1122
 +
msgid "gor"
 +
msgstr ""
 +
 +
#: creature.cpp:1123
 +
msgid "blad"
 +
msgstr ""
 +
 +
#: creature.cpp:1124
 +
msgid "ret"
 +
msgstr ""
 +
 +
#: creature.cpp:1125
 +
msgid "waz"
 +
msgstr ""
 +
 +
#: creature.cpp:1126
 +
msgid "por"
 +
msgstr ""
 +
 +
#: creature.cpp:1127
 +
msgid "ylem"
 +
msgstr ""
 +
 +
#: creature.cpp:1128
 +
msgid "kral"
 +
msgstr ""
 +
 +
#: creature.cpp:1129
 +
msgid "qual"
 +
msgstr ""
 +
 +
#: creature.cpp:1130
 +
msgid "t'rl"
 +
msgstr ""
 +
 +
#: creature.cpp:1131
 +
msgid "zam"
 +
msgstr ""
 +
 +
#: creature.cpp:1132
 +
msgid "jon"
 +
msgstr ""
 +
 +
#: creature.cpp:1133
 +
msgid "eri"
 +
msgstr ""
 +
 +
#: creature.cpp:1134
 +
msgid "opi"
 +
msgstr ""
 +
 +
#: creature.cpp:1135
 +
msgid "hjur"
 +
msgstr ""
 +
 +
#: creature.cpp:1763
 +
msgid "%U <fall> to the ground."
 +
msgstr ""
 +
 +
#: creature.cpp:2161
 +
msgid "%U <feel> momentarily stony."
 +
msgstr ""
 +
 +
#: creature.cpp:2185
 +
msgid "%U <return> to an inanimate state."
 +
msgstr ""
 +
 +
#: creature.cpp:2187
 +
msgid "%U <disappear> in a puff of smoke."
 +
msgstr ""
 +
 +
#: creature.cpp:2273
 +
msgid "%U <be> wracked by the last of the poison."
 +
msgstr ""
 +
 +
#: creature.cpp:2685
 +
msgid "The water puts out %R flames."
 +
msgstr ""
 +
 +
#: creature.cpp:2988
 +
msgid "Invalid phase!"
 +
msgstr ""
 +
 +
#: creature.cpp:3011
 +
msgid "%U <be> paralysed."
 +
msgstr ""
 +
 +
#: creature.cpp:3032
 +
msgid "%U <snore>."
 +
msgstr ""
 +
 +
#: creature.cpp:3050
 +
msgid "%U <scrape> lichen from the wall and <eat> it."
 +
msgstr ""
 +
 +
#: creature.cpp:3051
 +
msgid "%U <find> a soft-looking rock to eat."
 +
msgstr ""
 +
 +
#: creature.cpp:3052
 +
msgid "%U <find> and <gobble> up an unidentified piece of offal."
 +
msgstr ""
 +
 +
#: creature.cpp:3053
 +
msgid "%U <stop> and <listen> to the growling of %r stomach."
 +
msgstr ""
 +
 +
#: creature.cpp:3054
 +
msgid "%U <scoop> up a fat grub and <crunch> on it happily."
 +
msgstr ""
 +
 +
#: creature.cpp:3168
 +
msgid "%U <find> %B1."
 +
msgstr ""
 +
 +
#: creature.cpp:3314
 +
msgid "%U <feel> a little dead inside."
 +
msgstr ""
 +
 +
#: creature.cpp:3522
 +
msgid "%U <stop> over concerns for your safety."
 +
msgstr ""
 +
 +
#: creature.cpp:3613
 +
msgid "%U completely <miss>!"
 +
msgstr ""
 +
 +
#: creature.cpp:3615
 +
msgid "It completely misses!"
 +
msgstr ""
 +
 +
#: creature.cpp:3697
 +
msgid "%U <miss> %MU."
 +
msgstr ""
 +
 +
#: creature.cpp:3702
 +
msgid "%IU <I:miss> %U."
 +
msgstr ""
 +
 +
#: creature.cpp:3704
 +
msgid "It misses %U."
 +
msgstr ""
 +
 +
#: creature.cpp:3730
 +
msgid "dodge"
 +
msgstr ""
 +
 +
#: creature.cpp:3731
 +
msgid "sidestep"
 +
msgstr ""
 +
 +
#: creature.cpp:3732
 +
msgid "evade"
 +
msgstr ""
 +
 +
#: creature.cpp:3741 creature.cpp:3779 creature.cpp:3836 creature.cpp:3931
 +
msgid "attack"
 +
msgstr ""
 +
 +
#: creature.cpp:3744 creature.cpp:3782
 +
msgid "%U <%B1> %MR %B2."
 +
msgstr ""
 +
 +
#: creature.cpp:3748 creature.cpp:3786
 +
msgid "%U <%B1> its %B2."
 +
msgstr ""
 +
 +
#: creature.cpp:3768
 +
msgid "avoid"
 +
msgstr ""
 +
 +
#: creature.cpp:3769
 +
msgid "duck under"
 +
msgstr ""
 +
 +
#: creature.cpp:3770
 +
msgid "roll clear of"
 +
msgstr ""
 +
 +
#: creature.cpp:3823
 +
msgid "block"
 +
msgstr ""
 +
 +
#: creature.cpp:3824
 +
msgid "parry"
 +
msgstr ""
 +
 +
#: creature.cpp:3825
 +
msgid "deflect"
 +
msgstr ""
 +
 +
#: creature.cpp:3839 creature.cpp:3937
 +
msgid "%U <%B1> %MR %B2 with %r %B3."
 +
msgstr ""
 +
 +
#: creature.cpp:3844 creature.cpp:3942
 +
msgid "%U <%B1> its %B2 with %r %B3."
 +
msgstr ""
 +
 +
#: creature.cpp:3921
 +
msgid "riposte"
 +
msgstr ""
 +
 +
#: creature.cpp:3922
 +
msgid "counterstrike"
 +
msgstr ""
 +
 +
#: creature.cpp:3923
 +
msgid "counterattack"
 +
msgstr ""
 +
 +
#: creature.cpp:3989
 +
msgid "%U <stop> over concerns for your well-being."
 +
msgstr ""
 +
 +
#: creature.cpp:4008
 +
msgid "crush"
 +
msgstr ""
 +
 +
#: creature.cpp:4070
 +
msgid "Unhandled ELEMENT!"
 +
msgstr ""
 +
 +
#: creature.cpp:4080 creature.cpp:4088 creature.cpp:4096 creature.cpp:4104
 +
msgid "sear"
 +
msgstr ""
 +
 +
#: creature.cpp:4116
 +
msgid "disintegrate"
 +
msgstr ""
 +
 +
#: creature.cpp:4177
 +
msgid "%U <ignore> %MR attack."
 +
msgstr ""
 +
 +
#: creature.cpp:4179
 +
msgid "%U <ignore> %IR attack."
 +
msgstr ""
 +
 +
#: creature.cpp:4181
 +
msgid "%U <ignore> its attack."
 +
msgstr ""
 +
 +
#: creature.cpp:4188 creature.cpp:4192
 +
msgid "%U <%B1> %MU"
 +
msgstr ""
 +
 +
#: creature.cpp:4197
 +
msgid "%p <%B1> %MU"
 +
msgstr ""
 +
 +
#: creature.cpp:4213
 +
msgid "%B1 explodes!"
 +
msgstr ""
 +
 +
#: creature.cpp:4314
 +
msgid "%R %Iu <I:power> down."
 +
msgstr ""
 +
 +
#: creature.cpp:4334
 +
msgid "%U <die>!"
 +
msgstr ""
 +
 +
#: creature.cpp:4348
 +
msgid "%U <convulse> violently."
 +
msgstr ""
 +
 +
#: creature.cpp:4780
 +
msgid "%U <be> stronger!"
 +
msgstr ""
 +
 +
#: creature.cpp:4790
 +
#, c-format
 +
msgid "%%U <grow> into %s%s!"
 +
msgstr ""
 +
 +
#: creature.cpp:4825
 +
#, c-format
 +
msgid "%%U <learn> %s!"
 +
msgstr ""
 +
 +
#: creature.cpp:4926 creature.cpp:5009
 +
msgid "dull brown"
 +
msgstr ""
 +
 +
#: creature.cpp:4930 creature.cpp:5013
 +
msgid "not at all"
 +
msgstr ""
 +
 +
#: creature.cpp:4933 creature.cpp:5016
 +
msgid "silver"
 +
msgstr ""
 +
 +
#: creature.cpp:4936 creature.cpp:5019
 +
msgid "bright silver"
 +
msgstr ""
 +
 +
#: creature.cpp:4940 creature.cpp:5023
 +
msgid "aubergine"
 +
msgstr ""
 +
 +
#: creature.cpp:4944 creature.cpp:5027
 +
msgid "%R %Iu <I:glow> %B1."
 +
msgstr ""
 +
 +
#: creature.cpp:4952 creature.cpp:5036
 +
msgid "%U <shudder>!"
 +
msgstr ""
 +
 +
#: creature.cpp:4961
 +
msgid "%U <dissolve> into dust."
 +
msgstr ""
 +
 +
#: creature.cpp:4974
 +
msgid "%R skin hardens."
 +
msgstr ""
 +
 +
#: creature.cpp:4991
 +
msgid "%R hands move quicker."
 +
msgstr ""
 +
 +
#: creature.cpp:4993
 +
msgid "%R hands move the same speed."
 +
msgstr ""
 +
 +
#: creature.cpp:4995
 +
msgid "%R hands move slower."
 +
msgstr ""
 +
 +
#: creature.cpp:5002
 +
msgid "%R %Iu <I:glow> briefly."
 +
msgstr ""
 +
 +
#: creature.cpp:5046
 +
msgid "%U <dissolve> into dust!"
 +
msgstr ""
 +
 +
#: creature.cpp:5101
 +
msgid "A black cloud forms nowhere near %U."
 +
msgstr ""
 +
 +
#: creature.cpp:5106
 +
msgid "A black cloud surrounds %r %B1."
 +
msgstr ""
 +
 +
#: creature.cpp:5118
 +
msgid "%U <glow> black."
 +
msgstr ""
 +
 +
#: creature.cpp:5159
 +
msgid "%U <feel> as if someone were helping %A."
 +
msgstr ""
 +
 +
#: creature.cpp:5172
 +
msgid "%IU <I:glow> blue."
 +
msgstr ""
 +
 +
#: creature.cpp:5305
 +
msgid "  "
 +
msgstr ""
 +
 +
#: creature.cpp:5417 creature.cpp:5452 creature.cpp:5475 creature.cpp:5532
 +
#: creature.cpp:5746
 +
msgid "something"
 +
msgstr ""
 +
 +
#: creature.cpp:5498
 +
msgid "something's"
 +
msgstr ""
 +
 +
#: creature.cpp:5515
 +
msgid "its"
 +
msgstr ""
 +
 +
#: creature.cpp:5549
 +
msgid "it"
 +
msgstr ""
 +
 +
#: creature.cpp:5711
 +
msgid "you"
 +
msgstr ""
 +
 +
#: creature.cpp:5725
 +
#, c-format
 +
msgid "%s %s"
 +
msgstr ""
 +
 +
#: creature.cpp:5762
 +
msgid "wimpy creature"
 +
msgstr ""
 +
 +
#: creature.cpp:5764
 +
msgid "weak creature"
 +
msgstr ""
 +
 +
#: creature.cpp:5766
 +
msgid "creature"
 +
msgstr ""
 +
 +
#: creature.cpp:5768
 +
msgid "strong creature"
 +
msgstr ""
 +
 +
#: creature.cpp:5770
 +
msgid "scary creature"
 +
msgstr ""
 +
 +
#: creature.cpp:5772
 +
msgid "very scary creature"
 +
msgstr ""
 +
 +
#: creature.cpp:5786
 +
#, c-format
 +
msgid "%s the %s"
 +
msgstr ""
 +
 +
#: creature.cpp:5810
 +
#, c-format
 +
msgid "the %s"
 +
msgstr ""
 +
 +
#: creature.cpp:5814
 +
#, c-format
 +
msgid "%s%s"
 +
msgstr ""
 +
 +
#: creature.cpp:5837
 +
msgid "in superior condition"
 +
msgstr ""
 +
 +
#: creature.cpp:5841
 +
msgid "in perfect shape"
 +
msgstr ""
 +
 +
#: creature.cpp:5845
 +
msgid "in good shape"
 +
msgstr ""
 +
 +
#: creature.cpp:5849
 +
msgid "in poor shape"
 +
msgstr ""
 +
 +
#: creature.cpp:5853
 +
msgid "near death"
 +
msgstr ""
 +
 +
#: creature.cpp:5856
 +
msgid "at death's gate"
 +
msgstr ""
 +
 +
#: creature.cpp:5864
 +
msgid "a windshield kill"
 +
msgstr ""
 +
 +
#: creature.cpp:5866
 +
msgid "an easy fight"
 +
msgstr ""
 +
 +
#: creature.cpp:5868
 +
msgid "an even fight"
 +
msgstr ""
 +
 +
#: creature.cpp:5870
 +
msgid "a hard fight"
 +
msgstr ""
 +
 +
#: creature.cpp:5872
 +
msgid "an impossible fight"
 +
msgstr ""
 +
 +
#: creature.cpp:5874
 +
msgid "your funeral"
 +
msgstr ""
 +
 +
#: creature.cpp:5886
 +
msgid "%U <be> %B1.  %p <look> like %B2.  "
 +
msgstr ""
 +
 +
#: creature.cpp:5893
 +
#, c-format
 +
msgid "Sounds like %s.  "
 +
msgstr ""
 +
 +
#: creature.cpp:5898
 +
#, c-format
 +
msgid "Thinks like %s.  "
 +
msgstr ""
 +
 +
#: creature.cpp:5902
 +
#, c-format
 +
msgid "It feels like %s.  "
 +
msgstr ""
 +
 +
#: creature.cpp:5907
 +
msgid "Seems suspicious....  "
 +
msgstr ""
 +
 +
#: creature.cpp:5913
 +
msgid "%U <be> %B1.  "
 +
msgstr ""
 +
 +
#: creature.cpp:5934
 +
msgid "The rampages of %U have become so well known as to earn %A a name!  "
 +
msgstr ""
 +
 +
#: creature.cpp:5959 creature.cpp:6014 creature.cpp:6052
 +
#, c-format
 +
msgid "%p <be> "
 +
msgstr ""
 +
 +
#: creature.cpp:5966 creature.cpp:6021 creature.cpp:6059 creature.cpp:6088
 +
#: creature.cpp:6112
 +
msgid ", "
 +
msgstr ""
 +
 +
#: creature.cpp:5976
 +
msgid "a follower"
 +
msgstr ""
 +
 +
#: creature.cpp:5996
 +
msgid "silent"
 +
msgstr ""
 +
 +
#: creature.cpp:5999
 +
msgid "quiet"
 +
msgstr ""
 +
 +
#: creature.cpp:6002
 +
msgid "noisy"
 +
msgstr ""
 +
 +
#: creature.cpp:6005
 +
msgid "loud"
 +
msgstr ""
 +
 +
#: creature.cpp:6009
 +
msgid "very loud"
 +
msgstr ""
 +
 +
#: creature.cpp:6035
 +
msgid "hostile"
 +
msgstr ""
 +
 +
#: creature.cpp:6039
 +
msgid "friendly"
 +
msgstr ""
 +
 +
#: creature.cpp:6067 creature.cpp:6095 creature.cpp:6119
 +
msgid ".  "
 +
msgstr ""
 +
 +
#: creature.cpp:6084
 +
msgid "Known spells: "
 +
msgstr ""
 +
 +
#: creature.cpp:6108
 +
msgid "Learned skills: "
 +
msgstr ""
 +
 +
#: creature.cpp:6143 creature.cpp:6367
 +
msgid "Equipped Items:"
 +
msgstr ""
 +
 +
#: creature.cpp:6150 creature.cpp:6375
 +
#, c-format
 +
msgid "- %s %s %s."
 +
msgstr ""
 +
 +
#: creature.cpp:6163 creature.cpp:6166
 +
msgid "MOB"
 +
msgstr ""
 +
 +
#: creature.cpp:6179
 +
#, c-format
 +
msgid "POWDER %03d"
 +
msgstr ""
 +
 +
#: creature.cpp:6187
 +
msgid "Windows Version"
 +
msgstr ""
 +
 +
#: creature.cpp:6189
 +
msgid "Mac OSX Version"
 +
msgstr ""
 +
 +
#: creature.cpp:6191
 +
msgid "PSP Version"
 +
msgstr ""
 +
 +
#: creature.cpp:6193
 +
msgid "Linux Version"
 +
msgstr ""
 +
 +
#: creature.cpp:6195
 +
msgid "Unknown SDL Version"
 +
msgstr ""
 +
 +
#: creature.cpp:6199
 +
msgid "NDS Version"
 +
msgstr ""
 +
 +
#: creature.cpp:6201
 +
msgid "GBA Version"
 +
msgstr ""
 +
 +
#: creature.cpp:6207
 +
#, c-format
 +
msgid "You have save scummed %d times."
 +
msgstr ""
 +
 +
#: creature.cpp:6218
 +
msgid "Wizard mode is activated."
 +
msgstr ""
 +
 +
#: creature.cpp:6223
 +
msgid "Name: "
 +
msgstr ""
 +
 +
#: creature.cpp:6233
 +
#, c-format
 +
msgid "Physical: %d/%d (max %d)"
 +
msgstr ""
 +
 +
#: creature.cpp:6237
 +
#, c-format
 +
msgid "Mental: %d/%d (max %d)"
 +
msgstr ""
 +
 +
#: creature.cpp:6241
 +
#, c-format
 +
msgid "AC: %d"
 +
msgstr ""
 +
 +
#: creature.cpp:6244
 +
#, c-format
 +
msgid "X: %d"
 +
msgstr ""
 +
 +
#: creature.cpp:6252 creature.cpp:6254
 +
#, c-format
 +
msgid "Depth: %d"
 +
msgstr ""
 +
 +
#: creature.cpp:6257
 +
#, c-format
 +
msgid "%d moves over "
 +
msgstr ""
 +
 +
#: creature.cpp:6267
 +
#, c-format
 +
msgid "Score: %d"
 +
msgstr ""
 +
 +
#: creature.cpp:6295
 +
msgid "Intrinsics:"
 +
msgstr ""
 +
 +
#: creature.cpp:6315
 +
msgid "Spells:"
 +
msgstr ""
 +
 +
#: creature.cpp:6337
 +
msgid "Skills:"
 +
msgstr ""
 +
 +
#: creature.cpp:6399
 +
msgid "Artifacts:"
 +
msgstr ""
 +
 +
#: creature.cpp:6418
 +
msgid "Inventory Items:"
 +
msgstr ""
 +
 +
#: creature.cpp:6425
 +
msgid "- "
 +
msgstr ""
 +
 +
#: creature.cpp:6427
 +
msgid "."
 +
msgstr ""
 +
 +
#: creature.cpp:6447
 +
#, c-format
 +
msgid "%s.txt"
 +
msgstr ""
 +
 +
#: creature.cpp:7253
 +
msgid "Invalid slot name!"
 +
msgstr ""
 +
 +
#: creature.cpp:7348
 +
msgid "finger"
 +
msgstr ""
 +
 +
#: creature.cpp:7357
 +
#, c-format
 +
msgid "%%IU <I:fall> off %%r %s."
 +
msgstr ""
 +
 +
#: creature.cpp:8068
 +
msgid "x"
 +
msgstr ""
 +
 +
#: creature.cpp:8070
 +
msgid "*"
 +
msgstr ""
 +
 +
#: creature.cpp:8072
 +
msgid "+"
 +
msgstr ""
 +
 +
#: creature.cpp:8145
 +
msgid "That is not a skill!"
 +
msgstr ""
 +
 +
#: creature.cpp:8152 creature.cpp:8264
 +
msgid "Your condition seems to be anterograde as well as retrograde."
 +
msgstr ""
 +
 +
#: creature.cpp:8160 creature.cpp:8272
 +
#, c-format
 +
msgid "You already know %s."
 +
msgstr ""
 +
 +
#: creature.cpp:8175
 +
msgid "You have no free skill slots."
 +
msgstr ""
 +
 +
#: creature.cpp:8189 creature.cpp:8302
 +
#, c-format
 +
msgid "You must first learn %s."
 +
msgstr ""
 +
 +
#: creature.cpp:8257
 +
msgid "That is not a spell!"
 +
msgstr ""
 +
 +
#: creature.cpp:8288
 +
msgid "You have no free spell slots."
 +
msgstr ""
 +
 +
#: creature.cpp:8640
 +
msgid "Transfer fail in Load"
 +
msgstr ""
 +
 +
#: creature.cpp:8814
 +
msgid "0"
 +
msgstr ""
 +
 +
#: creature.cpp:8820
 +
msgid "!"
 +
msgstr ""
 +
 +
#: creature.cpp:8849
 +
msgid "Counter still exists!"
 +
msgstr ""
 +
 +
#: creature.cpp:9078
 +
#, c-format
 +
msgid "%s fireball explodes!"
 +
msgstr ""
 +
 +
#: creature.cpp:9079 creature.cpp:9099
 +
#, c-format
 +
msgid "the"
 +
msgstr ""
 +
 +
#: creature.cpp:9098
 +
#, c-format
 +
msgid "%s lightning forks!"
 +
msgstr ""
 +
 +
#: creature.cpp:9148
 +
msgid "Stone falls away, revealing a secret door."
 +
msgstr ""
 +
 +
#: creature.cpp:9156
 +
msgid "The glass wall shatters."
 +
msgstr ""
 +
 +
#: creature.cpp:9183
 +
msgid "%U <disintegrate>."
 +
msgstr ""
 +
 +
#: creature.cpp:9228 creature.cpp:9250
 +
#, c-format
 +
msgid "The force bolt shatters the %s."
 +
msgstr ""
 +
 +
#: creature.cpp:9229
 +
#, c-format
 +
msgid "secret door"
 +
msgstr ""
 +
 +
#: creature.cpp:9229
 +
#, c-format
 +
msgid "door"
 +
msgstr ""
 +
 +
#: creature.cpp:9239
 +
msgid "The force bolt shatters the glass wall."
 +
msgstr ""
 +
 +
#: creature.cpp:9251
 +
#, c-format
 +
msgid "tree"
 +
msgstr ""
 +
 +
#: creature.cpp:9251
 +
#, c-format
 +
msgid "burning tree"
 +
msgstr ""
 +
 +
#: creature.cpp:9288 creature.cpp:9306
 +
msgid "The force bolt shatters %U."
 +
msgstr ""
 +
 +
#: creature.cpp:9361
 +
msgid "%U <realize> too late that being undead means having no life to save."
 +
msgstr ""
 +
 +
#: creature.cpp:9373
 +
msgid "But %U <return> to life!"
 +
msgstr ""
 +
 +
#: creature.cpp:9390
 +
msgid "%R %Iu <I:glow> brightly and crumbles to dust!"
 +
msgstr ""
 +
 +
#: creature.cpp:9398
 +
msgid "The dust reassembles itself into %Iu!"
 +
msgstr ""
 +
 +
#: creature.cpp:9400
 +
msgid "%U <do> not return to life."
 +
msgstr ""
 +
 +
#: creature.cpp:9403
 +
msgid "%U <return> to life!"
 +
msgstr ""
 +
 +
#: creature.cpp:9424
 +
msgid "UNKNOWN SOURCE OF LIFE SAVING"
 +
msgstr ""
 +
 +
#: creature.cpp:9426
 +
msgid "%U <attempt> to cheat death - but <fail>!"
 +
msgstr ""
 +
 +
#: creature.cpp:9433
 +
msgid "%U <feel> your concentrated evil dissipate uselessly."
 +
msgstr ""
 +
 +
#: creature.cpp:9440
 +
msgid "%U <shudder> as the evil dissipates."
 +
msgstr ""
 +
 +
#: creature.cpp:9455
 +
msgid "But evil forces intervene!  %U <transform> into a lich!"
 +
msgstr ""
 +
 +
#: creature.cpp:9477
 +
msgid "UNKNOWN SOURCE OF LICH FORM"
 +
msgstr ""
 +
 +
#: creature.cpp:9479
 +
msgid "%U <attempt> to transform into a lich - but <fail>!"
 +
msgstr ""
 +
 +
#: creature.cpp:9507
 +
msgid "%U <feel> a great loss."
 +
msgstr ""
 +
 +
#: creature.cpp:9537
 +
msgid "Baezl'bub has died!  Bring his black heart to the surface world!  "
 +
msgstr ""
  
 
</pre>
 
</pre>

Текущая версия на 15:12, 3 марта 2009

# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#: creature.cpp:5368 creature.cpp:8066
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-03-03 13:13+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"

#: creature.cpp:85
msgid "Failed transfer in destructor"
msgstr ""

#: creature.cpp:795
#, c-format
msgid "%x  "
msgstr ""

#: creature.cpp:928
msgid "><0|V| laughs."
msgstr ""

#: creature.cpp:1052
#, c-format
msgid "%s - %d: %d.  "
msgstr ""

#: creature.cpp:1065
#, c-format
msgid "%d of %d, "
msgstr ""

#: creature.cpp:1082
#, c-format
msgid "%d.  "
msgstr ""

#: creature.cpp:1090
msgid "Didn't find a mob!"
msgstr ""

#: creature.cpp:1122
msgid "gor"
msgstr ""

#: creature.cpp:1123
msgid "blad"
msgstr ""

#: creature.cpp:1124
msgid "ret"
msgstr ""

#: creature.cpp:1125
msgid "waz"
msgstr ""

#: creature.cpp:1126
msgid "por"
msgstr ""

#: creature.cpp:1127
msgid "ylem"
msgstr ""

#: creature.cpp:1128
msgid "kral"
msgstr ""

#: creature.cpp:1129
msgid "qual"
msgstr ""

#: creature.cpp:1130
msgid "t'rl"
msgstr ""

#: creature.cpp:1131
msgid "zam"
msgstr ""

#: creature.cpp:1132
msgid "jon"
msgstr ""

#: creature.cpp:1133
msgid "eri"
msgstr ""

#: creature.cpp:1134
msgid "opi"
msgstr ""

#: creature.cpp:1135
msgid "hjur"
msgstr ""

#: creature.cpp:1763
msgid "%U <fall> to the ground."
msgstr ""

#: creature.cpp:2161
msgid "%U <feel> momentarily stony."
msgstr ""

#: creature.cpp:2185
msgid "%U <return> to an inanimate state."
msgstr ""

#: creature.cpp:2187
msgid "%U <disappear> in a puff of smoke."
msgstr ""

#: creature.cpp:2273
msgid "%U <be> wracked by the last of the poison."
msgstr ""

#: creature.cpp:2685
msgid "The water puts out %R flames."
msgstr ""

#: creature.cpp:2988
msgid "Invalid phase!"
msgstr ""

#: creature.cpp:3011
msgid "%U <be> paralysed."
msgstr ""

#: creature.cpp:3032
msgid "%U <snore>."
msgstr ""

#: creature.cpp:3050
msgid "%U <scrape> lichen from the wall and <eat> it."
msgstr ""

#: creature.cpp:3051
msgid "%U <find> a soft-looking rock to eat."
msgstr ""

#: creature.cpp:3052
msgid "%U <find> and <gobble> up an unidentified piece of offal."
msgstr ""

#: creature.cpp:3053
msgid "%U <stop> and <listen> to the growling of %r stomach."
msgstr ""

#: creature.cpp:3054
msgid "%U <scoop> up a fat grub and <crunch> on it happily."
msgstr ""

#: creature.cpp:3168
msgid "%U <find> %B1."
msgstr ""

#: creature.cpp:3314
msgid "%U <feel> a little dead inside."
msgstr ""

#: creature.cpp:3522
msgid "%U <stop> over concerns for your safety."
msgstr ""

#: creature.cpp:3613
msgid "%U completely <miss>!"
msgstr ""

#: creature.cpp:3615
msgid "It completely misses!"
msgstr ""

#: creature.cpp:3697
msgid "%U <miss> %MU."
msgstr ""

#: creature.cpp:3702
msgid "%IU <I:miss> %U."
msgstr ""

#: creature.cpp:3704
msgid "It misses %U."
msgstr ""

#: creature.cpp:3730
msgid "dodge"
msgstr ""

#: creature.cpp:3731
msgid "sidestep"
msgstr ""

#: creature.cpp:3732
msgid "evade"
msgstr ""

#: creature.cpp:3741 creature.cpp:3779 creature.cpp:3836 creature.cpp:3931
msgid "attack"
msgstr ""

#: creature.cpp:3744 creature.cpp:3782
msgid "%U <%B1> %MR %B2."
msgstr ""

#: creature.cpp:3748 creature.cpp:3786
msgid "%U <%B1> its %B2."
msgstr ""

#: creature.cpp:3768
msgid "avoid"
msgstr ""

#: creature.cpp:3769
msgid "duck under"
msgstr ""

#: creature.cpp:3770
msgid "roll clear of"
msgstr ""

#: creature.cpp:3823
msgid "block"
msgstr ""

#: creature.cpp:3824
msgid "parry"
msgstr ""

#: creature.cpp:3825
msgid "deflect"
msgstr ""

#: creature.cpp:3839 creature.cpp:3937
msgid "%U <%B1> %MR %B2 with %r %B3."
msgstr ""

#: creature.cpp:3844 creature.cpp:3942
msgid "%U <%B1> its %B2 with %r %B3."
msgstr ""

#: creature.cpp:3921
msgid "riposte"
msgstr ""

#: creature.cpp:3922
msgid "counterstrike"
msgstr ""

#: creature.cpp:3923
msgid "counterattack"
msgstr ""

#: creature.cpp:3989
msgid "%U <stop> over concerns for your well-being."
msgstr ""

#: creature.cpp:4008
msgid "crush"
msgstr ""

#: creature.cpp:4070
msgid "Unhandled ELEMENT!"
msgstr ""

#: creature.cpp:4080 creature.cpp:4088 creature.cpp:4096 creature.cpp:4104
msgid "sear"
msgstr ""

#: creature.cpp:4116
msgid "disintegrate"
msgstr ""

#: creature.cpp:4177
msgid "%U <ignore> %MR attack."
msgstr ""

#: creature.cpp:4179
msgid "%U <ignore> %IR attack."
msgstr ""

#: creature.cpp:4181
msgid "%U <ignore> its attack."
msgstr ""

#: creature.cpp:4188 creature.cpp:4192
msgid "%U <%B1> %MU"
msgstr ""

#: creature.cpp:4197
msgid "%p <%B1> %MU"
msgstr ""

#: creature.cpp:4213
msgid "%B1 explodes!"
msgstr ""

#: creature.cpp:4314
msgid "%R %Iu <I:power> down."
msgstr ""

#: creature.cpp:4334
msgid "%U <die>!"
msgstr ""

#: creature.cpp:4348
msgid "%U <convulse> violently."
msgstr ""

#: creature.cpp:4780
msgid "%U <be> stronger!"
msgstr ""

#: creature.cpp:4790
#, c-format
msgid "%%U <grow> into %s%s!"
msgstr ""

#: creature.cpp:4825
#, c-format
msgid "%%U <learn> %s!"
msgstr ""

#: creature.cpp:4926 creature.cpp:5009
msgid "dull brown"
msgstr ""

#: creature.cpp:4930 creature.cpp:5013
msgid "not at all"
msgstr ""

#: creature.cpp:4933 creature.cpp:5016
msgid "silver"
msgstr ""

#: creature.cpp:4936 creature.cpp:5019
msgid "bright silver"
msgstr ""

#: creature.cpp:4940 creature.cpp:5023
msgid "aubergine"
msgstr ""

#: creature.cpp:4944 creature.cpp:5027
msgid "%R %Iu <I:glow> %B1."
msgstr ""

#: creature.cpp:4952 creature.cpp:5036
msgid "%U <shudder>!"
msgstr ""

#: creature.cpp:4961
msgid "%U <dissolve> into dust."
msgstr ""

#: creature.cpp:4974
msgid "%R skin hardens."
msgstr ""

#: creature.cpp:4991
msgid "%R hands move quicker."
msgstr ""

#: creature.cpp:4993
msgid "%R hands move the same speed."
msgstr ""

#: creature.cpp:4995
msgid "%R hands move slower."
msgstr ""

#: creature.cpp:5002
msgid "%R %Iu <I:glow> briefly."
msgstr ""

#: creature.cpp:5046
msgid "%U <dissolve> into dust!"
msgstr ""

#: creature.cpp:5101
msgid "A black cloud forms nowhere near %U."
msgstr ""

#: creature.cpp:5106
msgid "A black cloud surrounds %r %B1."
msgstr ""

#: creature.cpp:5118
msgid "%U <glow> black."
msgstr ""

#: creature.cpp:5159
msgid "%U <feel> as if someone were helping %A."
msgstr ""

#: creature.cpp:5172
msgid "%IU <I:glow> blue."
msgstr ""

#: creature.cpp:5305
msgid "  "
msgstr ""

#: creature.cpp:5417 creature.cpp:5452 creature.cpp:5475 creature.cpp:5532
#: creature.cpp:5746
msgid "something"
msgstr ""

#: creature.cpp:5498
msgid "something's"
msgstr ""

#: creature.cpp:5515
msgid "its"
msgstr ""

#: creature.cpp:5549
msgid "it"
msgstr ""

#: creature.cpp:5711
msgid "you"
msgstr ""

#: creature.cpp:5725
#, c-format
msgid "%s %s"
msgstr ""

#: creature.cpp:5762
msgid "wimpy creature"
msgstr ""

#: creature.cpp:5764
msgid "weak creature"
msgstr ""

#: creature.cpp:5766
msgid "creature"
msgstr ""

#: creature.cpp:5768
msgid "strong creature"
msgstr ""

#: creature.cpp:5770
msgid "scary creature"
msgstr ""

#: creature.cpp:5772
msgid "very scary creature"
msgstr ""

#: creature.cpp:5786
#, c-format
msgid "%s the %s"
msgstr ""

#: creature.cpp:5810
#, c-format
msgid "the %s"
msgstr ""

#: creature.cpp:5814
#, c-format
msgid "%s%s"
msgstr ""

#: creature.cpp:5837
msgid "in superior condition"
msgstr ""

#: creature.cpp:5841
msgid "in perfect shape"
msgstr ""

#: creature.cpp:5845
msgid "in good shape"
msgstr ""

#: creature.cpp:5849
msgid "in poor shape"
msgstr ""

#: creature.cpp:5853
msgid "near death"
msgstr ""

#: creature.cpp:5856
msgid "at death's gate"
msgstr ""

#: creature.cpp:5864
msgid "a windshield kill"
msgstr ""

#: creature.cpp:5866
msgid "an easy fight"
msgstr ""

#: creature.cpp:5868
msgid "an even fight"
msgstr ""

#: creature.cpp:5870
msgid "a hard fight"
msgstr ""

#: creature.cpp:5872
msgid "an impossible fight"
msgstr ""

#: creature.cpp:5874
msgid "your funeral"
msgstr ""

#: creature.cpp:5886
msgid "%U <be> %B1.  %p <look> like %B2.  "
msgstr ""

#: creature.cpp:5893
#, c-format
msgid "Sounds like %s.  "
msgstr ""

#: creature.cpp:5898
#, c-format
msgid "Thinks like %s.  "
msgstr ""

#: creature.cpp:5902
#, c-format
msgid "It feels like %s.  "
msgstr ""

#: creature.cpp:5907
msgid "Seems suspicious....  "
msgstr ""

#: creature.cpp:5913
msgid "%U <be> %B1.  "
msgstr ""

#: creature.cpp:5934
msgid "The rampages of %U have become so well known as to earn %A a name!  "
msgstr ""

#: creature.cpp:5959 creature.cpp:6014 creature.cpp:6052
#, c-format
msgid "%p <be> "
msgstr ""

#: creature.cpp:5966 creature.cpp:6021 creature.cpp:6059 creature.cpp:6088
#: creature.cpp:6112
msgid ", "
msgstr ""

#: creature.cpp:5976
msgid "a follower"
msgstr ""

#: creature.cpp:5996
msgid "silent"
msgstr ""

#: creature.cpp:5999
msgid "quiet"
msgstr ""

#: creature.cpp:6002
msgid "noisy"
msgstr ""

#: creature.cpp:6005
msgid "loud"
msgstr ""

#: creature.cpp:6009
msgid "very loud"
msgstr ""

#: creature.cpp:6035
msgid "hostile"
msgstr ""

#: creature.cpp:6039
msgid "friendly"
msgstr ""

#: creature.cpp:6067 creature.cpp:6095 creature.cpp:6119
msgid ".  "
msgstr ""

#: creature.cpp:6084
msgid "Known spells: "
msgstr ""

#: creature.cpp:6108
msgid "Learned skills: "
msgstr ""

#: creature.cpp:6143 creature.cpp:6367
msgid "Equipped Items:"
msgstr ""

#: creature.cpp:6150 creature.cpp:6375
#, c-format
msgid "- %s %s %s."
msgstr ""

#: creature.cpp:6163 creature.cpp:6166
msgid "MOB"
msgstr ""

#: creature.cpp:6179
#, c-format
msgid "POWDER %03d"
msgstr ""

#: creature.cpp:6187
msgid "Windows Version"
msgstr ""

#: creature.cpp:6189
msgid "Mac OSX Version"
msgstr ""

#: creature.cpp:6191
msgid "PSP Version"
msgstr ""

#: creature.cpp:6193
msgid "Linux Version"
msgstr ""

#: creature.cpp:6195
msgid "Unknown SDL Version"
msgstr ""

#: creature.cpp:6199
msgid "NDS Version"
msgstr ""

#: creature.cpp:6201
msgid "GBA Version"
msgstr ""

#: creature.cpp:6207
#, c-format
msgid "You have save scummed %d times."
msgstr ""

#: creature.cpp:6218
msgid "Wizard mode is activated."
msgstr ""

#: creature.cpp:6223
msgid "Name: "
msgstr ""

#: creature.cpp:6233
#, c-format
msgid "Physical: %d/%d (max %d)"
msgstr ""

#: creature.cpp:6237
#, c-format
msgid "Mental: %d/%d (max %d)"
msgstr ""

#: creature.cpp:6241
#, c-format
msgid "AC: %d"
msgstr ""

#: creature.cpp:6244
#, c-format
msgid "X: %d"
msgstr ""

#: creature.cpp:6252 creature.cpp:6254
#, c-format
msgid "Depth: %d"
msgstr ""

#: creature.cpp:6257
#, c-format
msgid "%d moves over "
msgstr ""

#: creature.cpp:6267
#, c-format
msgid "Score: %d"
msgstr ""

#: creature.cpp:6295
msgid "Intrinsics:"
msgstr ""

#: creature.cpp:6315
msgid "Spells:"
msgstr ""

#: creature.cpp:6337
msgid "Skills:"
msgstr ""

#: creature.cpp:6399
msgid "Artifacts:"
msgstr ""

#: creature.cpp:6418
msgid "Inventory Items:"
msgstr ""

#: creature.cpp:6425
msgid "- "
msgstr ""

#: creature.cpp:6427
msgid "."
msgstr ""

#: creature.cpp:6447
#, c-format
msgid "%s.txt"
msgstr ""

#: creature.cpp:7253
msgid "Invalid slot name!"
msgstr ""

#: creature.cpp:7348
msgid "finger"
msgstr ""

#: creature.cpp:7357
#, c-format
msgid "%%IU <I:fall> off %%r %s."
msgstr ""

#: creature.cpp:8068
msgid "x"
msgstr ""

#: creature.cpp:8070
msgid "*"
msgstr ""

#: creature.cpp:8072
msgid "+"
msgstr ""

#: creature.cpp:8145
msgid "That is not a skill!"
msgstr ""

#: creature.cpp:8152 creature.cpp:8264
msgid "Your condition seems to be anterograde as well as retrograde."
msgstr ""

#: creature.cpp:8160 creature.cpp:8272
#, c-format
msgid "You already know %s."
msgstr ""

#: creature.cpp:8175
msgid "You have no free skill slots."
msgstr ""

#: creature.cpp:8189 creature.cpp:8302
#, c-format
msgid "You must first learn %s."
msgstr ""

#: creature.cpp:8257
msgid "That is not a spell!"
msgstr ""

#: creature.cpp:8288
msgid "You have no free spell slots."
msgstr ""

#: creature.cpp:8640
msgid "Transfer fail in Load"
msgstr ""

#: creature.cpp:8814
msgid "0"
msgstr ""

#: creature.cpp:8820
msgid "!"
msgstr ""

#: creature.cpp:8849
msgid "Counter still exists!"
msgstr ""

#: creature.cpp:9078
#, c-format
msgid "%s fireball explodes!"
msgstr ""

#: creature.cpp:9079 creature.cpp:9099
#, c-format
msgid "the"
msgstr ""

#: creature.cpp:9098
#, c-format
msgid "%s lightning forks!"
msgstr ""

#: creature.cpp:9148
msgid "Stone falls away, revealing a secret door."
msgstr ""

#: creature.cpp:9156
msgid "The glass wall shatters."
msgstr ""

#: creature.cpp:9183
msgid "%U <disintegrate>."
msgstr ""

#: creature.cpp:9228 creature.cpp:9250
#, c-format
msgid "The force bolt shatters the %s."
msgstr ""

#: creature.cpp:9229
#, c-format
msgid "secret door"
msgstr ""

#: creature.cpp:9229
#, c-format
msgid "door"
msgstr ""

#: creature.cpp:9239
msgid "The force bolt shatters the glass wall."
msgstr ""

#: creature.cpp:9251
#, c-format
msgid "tree"
msgstr ""

#: creature.cpp:9251
#, c-format
msgid "burning tree"
msgstr ""

#: creature.cpp:9288 creature.cpp:9306
msgid "The force bolt shatters %U."
msgstr ""

#: creature.cpp:9361
msgid "%U <realize> too late that being undead means having no life to save."
msgstr ""

#: creature.cpp:9373
msgid "But %U <return> to life!"
msgstr ""

#: creature.cpp:9390
msgid "%R %Iu <I:glow> brightly and crumbles to dust!"
msgstr ""

#: creature.cpp:9398
msgid "The dust reassembles itself into %Iu!"
msgstr ""

#: creature.cpp:9400
msgid "%U <do> not return to life."
msgstr ""

#: creature.cpp:9403
msgid "%U <return> to life!"
msgstr ""

#: creature.cpp:9424
msgid "UNKNOWN SOURCE OF LIFE SAVING"
msgstr ""

#: creature.cpp:9426
msgid "%U <attempt> to cheat death - but <fail>!"
msgstr ""

#: creature.cpp:9433
msgid "%U <feel> your concentrated evil dissipate uselessly."
msgstr ""

#: creature.cpp:9440
msgid "%U <shudder> as the evil dissipates."
msgstr ""

#: creature.cpp:9455
msgid "But evil forces intervene!  %U <transform> into a lich!"
msgstr ""

#: creature.cpp:9477
msgid "UNKNOWN SOURCE OF LICH FORM"
msgstr ""

#: creature.cpp:9479
msgid "%U <attempt> to transform into a lich - but <fail>!"
msgstr ""

#: creature.cpp:9507
msgid "%U <feel> a great loss."
msgstr ""

#: creature.cpp:9537
msgid "Baezl'bub has died!  Bring his black heart to the surface world!  "
msgstr ""

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